风暴英雄裂空技能天赋预览 4月份首个新英雄

2019-11-13 19:02:35
作者:阿信
89

风暴英雄裂空技能天赋预览,应该就是4月份首个新英雄了。下面就让我们一起来看看官方公布的新英雄裂空技能天赋如何,是否值得第一时间入手呢?

风暴英雄裂空技能天赋预览 4月份首个新英雄

> 技能 <

弹药装填(特质)

猎空可以一边移动一边进行普通攻击。激活后在0.75秒内重装所有弹药。当弹药为0后会自动装填。普通攻击会消耗弹药,并同时为 脉冲炸弹[R] 充能。你可以在1.25秒内攻击10次 (- 0 -)

闪现(Q)

快速移动到目标地点。3层充能,6秒充能CD。

近战攻击(W)

对单体敌人造成伤害,英雄单位优先。击中非英雄单位获得5层“脉冲炸弹”,击中英雄单位获得10层。 8秒CD

闪回(E)

回到3秒之前的位置。重装弹药并移除所有负面状态。施法期间具有1秒无敌时间。24秒CD。

大招:脉冲炸弹(R)

扔出一枚炸弹附着在第一位目标上。炸弹爆炸时对范围内目标造成伤害。如果爆炸时只对附着的目标造成伤害,则伤害翻倍。造成伤害时可以充能此技能。

每次使用消耗 100层 充能, 最多可以保持100层充能。

脉冲炸弹1级即可使用。在10级时,猎空可以选择下面三个天赋来升级脉冲炸弹。

粘性炸弹:范围半径提升50%,被击中的敌人减速60%,持续3秒。

量子事件:脉冲炸弹不再照成AOE伤害,但对单体目标造成相当于它最大攻击力15%的额外伤害。

脉冲弹药:脉冲炸弹的射程翻倍,并且对英雄的普通攻击获得的脉冲炸弹充能会提高50%。

> 天赋 <

LEVEL 1

Pulse Strike: Increases Melee's Pulse Bomb charges from 10 to 15 against Heroes.

当W对英雄造成伤害是,获得的充能层数从10 增加到 15

Slipstream: Reduces Recall's cooldown by 4 seconds and increases the amount of time Recalled by 1 second.

减少E冷却4秒;并增加时光回溯的时长1秒 (回到4秒前的位置)

Tracer Rounds: Your Basic Attacks reveal enemies for 4 seconds.

你的基础攻击使目标现形 4秒

LEVEL 4

Parting Gift: Recall leaves behind 3 bombs that deal 250 damage each to different targets.

闪回 E 时会丢下3枚炸弹,每枚对不同目标造成250点伤害

Is That a Health Pack?!: Increases Regeneration Globe and Healing Fountain healing by 100%.

治疗球 和 治疗之泉的治疗量提高100% (不明确是否只对生命值生效,感觉是)

Untouchable: Takedowns increase your Basic Attack damage by 2% up to 30%. These bonuses are lost on death.

击杀会增加你基础攻击的伤害2%,最多30%。死亡时重置。

LEVEL 7

Jumper: Increases Blink's charges by 1.

闪烁 Q 层数增加1

Bullet Time: Basic Attacks lower the cooldown of Blink by 0.1 seconds.

基础攻击降低 闪烁 Q 的冷却时间 0.1s

Spatial Echo: Using Recall grants 2 charges of Blink.

使用 闪回 E 时, 获得2层 闪烁 Q

LEVEL 10

Sticky Bomb: Increases Pulse Bomb's radius by 50% and enemies hit are slowed by 60% for 3 seconds.

Quantum Spike: Pulse Bomb deals an additional 10% of the primary target's maximum Health.

Pulse Rounds: Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%.

LEVEL 13

Bullet Spray: Increases Melee's radius by 50%, and causes it to damage all enemies in range.

近战攻击 W 半径增加50%,并对射程内所有敌人造成伤害

Ricochet: Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes.

你的基础攻击有50%几率对附近另外一个敌人造成伤害,优先英雄。

Leeching Rounds: Your Basic Attacks against Heroes heal you for 20% of their damage dealt.

你对英雄造成的基础攻击会为你恢复相当于20%伤害的生命值

LEVEL 16

Sleight of Hand: Reduces Reload time by 50%. This equals 20% more damage per second.

装填 D 的时间降低50%; 相当于每秒多造成20%伤害

Focus Fire: If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90 bonus damage. This is equal to 30% of the total magazine.

如果一梭子子弹全打在一个人身上,最后一发额外造成90点伤害;相当于一梭子伤害的30%

Locked and Loaded: Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 35% for that magazine.

在装填时间最后50%时间内再激活 装填 D,会使你这一梭子的基础攻击伤害提高35%。

LEVEL 20

Get Stuffed!: Reduces Melee's cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you.

降低 近战攻击 W 冷却3秒; 对附着 脉冲炸弹 R 的目标使用 近战攻击 时,会立即引爆炸弹,并击退目标。

Total Recall: Recall also heals you equal to the amount of Health lost during that time.

闪回 E 也会恢复你在回溯期间失去的生命值

Composition B: If you successfully stick a Pulse bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier.


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